Up To Gnome Good is a 2D platformer where you play as a small gnome who is up to no good, performing mischievous tasks for his Hot Trans Witch.  
As the only narrative designer, I wrote the script and dialogue designing and constructing the direction of the game's narrative.
As one of the two art team members, I worked with my art partner to delegate tasks and assets. Individually, I designed and developed the background art.
Up To Gnome Good was created in Open Alpha's 48-hour game jam. Created by a team of 6 in Unity.
Environmental Art
Gameplay

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