Boo’s There is a single-player time management game where players must question trick or treaters at your doorstep on Halloween night. Visitors vary from monsters to regular trick-or-treaters, so watch and question visitors for any clues as you do your best to protect your town from peril!
Working as an executive producer for this project, I managed the overall production cycle, particularly in designating sprint goals and milestones for all 5 teams (design, art, sound, programming, and production) of cohort 8 of Open Alpha, our game dev club. This included heading production documentation, scheduling, and leading meetings with the general cohort and leads. This role was in addition to being president of Open Alpha, which included organizing social and professional events for a holistic game studio and club experience. 

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